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My Time With Nanyang Technological University

I started my journey with Nanyang Technological University (NTU) on January 2018. I was fresh out from the closing of MindsNHands in December 2017. I join the DSAIR Lab (https://dsair.ntu.edu.sg/Pages/Home.aspx) and I was hired to help with designing multiple game templates for their AI Powered game engine IntelliK

Game Design

Game Design

During my time with NTU I was involve in some really interesting game designs. We were making AI powered games. Games detecting smile, games detecting and recognizing emotions and of course simple facial movement.

We worked not only to make interesting gameplay, but also with mental health in mind. DSAIR Lab is try to find ways to make a person smile more or to make an app to help understand when a person mentally needs help. There are too many cases of smiling depression out there and we hope we can do something and maybe create a AI that can detect those cases and save some lifes

UI/UX

I was involved inlots of UI/UX designs in NTU. I have to help design the workflow and layout of their AI Powered game engine, the IntelliK . I have to design app icons, app UI/UX come up with an idea on how to display emotion data collected in a visual way.

UI/UX

Video Editing

I was also responsible in using Adobe Premier and After Effects to produce several videos. Most of them are instructional videos on how to use IntelliK, while others are gameplay videos to promote our games.

Video Editing

Projects

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Chomp

Jan2018 - Nov2018

Chomp is a series of mobile games that uses facial movement recognition AI as its game mechanic

Main Role:

UI/UX

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Smile Games

Jun2018 - Nov2018

A series of games using the emotion detection AI to promote smiling and better mental health.

Main Role:

UI/UX

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Lockbreaker

Mar2018 - Jun2018

Lockbreaker is a mobile game that is inspired by the mini lockpicking games in big projects like skyrim, fallout etc.

Main Role:

Game Design

Projects
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